LMMS (formerly Linux MultiMedia Studio)
LMMS is a DAW (digital audio workstation) application program.
It allows music to be produced by arranging samples, synthesizing sounds, entering notes via mouse or by playing on a MIDI keyboard, and combining the features of trackers and sequencers.
It is a FREE and Open Source software, written in Qt and released under GPL-2.0-or-later.
(For Ubuntu Linux users it can easily be installed from the Software Center. If you install Ubuntu Studio it will also be a part of the bundle of free music software in the package. Ubuntu Studio can also be installed via the Software Center.)
Minimum System Requirements:
- Windows 7 | MacOS X Lion | Linux
- CPU: 1.5 GHz x86, x86_64, or ARM-based CPU with 2 cores
- RAM: 1 GB
- Available Storage Space: 100 MB
Recommended System Requirement:
- Windows 10 | MacOS X High Sierra | Linux
- CPU: 2 GHz x86, x86_64, or ARM-based CPU with 4 cores
- RAM: 4 GB
- Available Storage Space: 512 MB
(More CPU cores, higher CPU clock speed, and additional RAM will increase LMMS’s capacity to handle large projects and more plugins seamlessly.)
Showcase:
Hello UR Welcome By RUOutThere | Official LMMS Studio Stream in Linux Multi Media Studio
Program features:
LMMS accepts Soundfonts and GUS patches, and it supports the Linux Audio Developer’s Simple Plugin API (LADSPA) and LV2 (only master branch, since 24.05.2020).
LMMS can use VST plug-ins on Win32, Win64, or Wine32, though currently the macOS port does not support them.
It can import Musical Instrument Digital Interface (MIDI) and Hydrogen Drum Machine files and can read and write customized presets and themes.
Audio can be exported in the Ogg, FLAC, MP3, and WAV file formats.
Projects can be saved in the compressed MMPZ file format or the uncompressed MMP file format.
LMMS does not support Audio Recording inside the DAW itself.
But that can easily be patched using another DAW on the side like Audacity and then export as a wave file and import it in LMMS as a WAV-format sample in the AudioFileProcessor where you can also edit the startpoint of the sample so that it syncs with your project.
Editors:
- Song Editor – for arranging instruments, samples, groups of notes, automation, and more
- Beat+Bassline Editor – for quickly sequencing rhythms
- FX Mixer – for sending multiple audio inputs through groups of effects
- Piano Roll – edit patterns and melodies
- Automation Editor – move almost any knob or widget over the course of the song
LMMS includes a variety of audio plug-ins that can be drag-and-dropped onto instrument tracks in the Song Editor and Beat+Bassline Editor.
Synthesizer plugins:
- AudioFileProcessor (AFP) – basic sampler with trimming and looping capabilities
- BitInvader – wavetable-lookup synthesis
- FreeBoy – emulator of Game Boy audio processing unit (APU)
- Kicker – bass drum synthesizer
- LB302 – imitation of the Roland TB-303
- Mallets – tuneful percussion synthesizer
- Monstro – 3-oscillator synthesizer with modulation matrix
- Nescaline – NES-like synthesizer
- OpulenZ – 2-operator FM synthesizer
- Organic – organ-like synthesizer
- Sf2 Player – a Fluidsynth-based Soundfont player
- SID – emulator of the Commodore 64 chips
- TripleOscillator – 3-oscillator synthesizer
- Vibed – vibrating string modeler
- Watsyn – 4-oscillator wavetable synthesizer
- VeSTige – interface for VST plugins
- ZynAddSubFX
Standards:
- Musical Instrument Digital Interface (MIDI)
- SoundFont (SF2)
- Virtual Studio Technology (VST)
- Linux Audio Developer’s Simple Plugin API (LADSPA)
- LV2 (only master branch, since 24.05.2020)
- Gravis Ultrasound (GUS) patches (PatMan)
- JACK Audio Connection Kit (JACK)
- ZynAddSubFX